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The classic pinball zone of Sonic 2, that'll send you bouncing off of things in all directions, often across giant pinball tables. Appearance Level Structure Features.
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The Classic Act is a total recreation of the first Act from the original Casino Night Zone, with a graphical upgrade thanks to being on the.
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It features a Stage whose layout is derived from Casino Night Zone in Sonic the The middle of the pinball table in particular shows an image of Classic and.
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The layout of Casino Night Act 1 is a full D recreation of Casino Night Zone Act 1 from the original Sonic the Hedgehog 2, allowing Classic Sonic to run, flip.
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The layout of Casino Night Act 1 is a full 2. Categories :. Doppelganger Race!{/INSERTKEYS}{/PARAGRAPH} On these roulette wheels, landing on a Ring symbol will grant the player fifty Rings, while landing on a Sonic symbol will grant the player one hundred Rings. {PARAGRAPH}{INSERTKEYS}Sonic Generations Casino Night. Start a Wiki. Contents [ show ]. The gimmicks from the original Zone featured in this Act include Flippers , slot machines , elevators, Bumpers and Spring Catapults. Special Stage. Chemical Plant. Noticeably, the playable character will receive Rings each time they bounce off a Bumper or a Drop Target instead of points like in the original Zone. Illustration 1. To jump between the roulette wheels, the player has to press when its symbol appears. It represents Sonic the Hedgehog 2 in the Classic era of the game. Casino Night Act 2 features a level layout unlike those in the original Casino Night Zone , being more tailored to the moveset of Modern Sonic. This Act also introduces giant Eggman-themed roulette wheels that Sonic must jump across in order to proceed through the Act. The Buzz Bombers' Revenge! There are also fast-moving platforms that the player has to use the Boost on to keep up with them. Sign In Don't have an account? Most of the gimmicks from Casino Night Act 1 appears here, including Flippers , slot machines , elevators, Bumpers and Drop Targets which function like their Act 1 counterparts , Spring Catapults , etc. The following are the suggested clear times for achieving a high enough score to achieve each Rank :. Main page Gallery. Presumably, this is because Sonic Generations feature no score tally for playthroughs, as the score in the game is entirely based on the time the player took to complete the Act and the Rings they have collected at the end. Sonic Generations.