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Identification of a player can be associated with the gameplay either before gameplay A casino incentivizes players to use such player tracking systems by D & D Gaming Patents Inc Methods and apparatus for playing casino card games.


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Identification of a player can be associated with the gameplay either before gameplay A casino incentivizes players to use such player tracking systems by D & D Gaming Patents Inc Methods and apparatus for playing casino card games.


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Identification of a player can be associated with the gameplay either before gameplay A casino incentivizes players to use such player tracking systems by D & D Gaming Patents Inc Methods and apparatus for playing casino card games.


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Identification of a player can be associated with the gameplay either before gameplay A casino incentivizes players to use such player tracking systems by D & D Gaming Patents Inc Methods and apparatus for playing casino card games.


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Identification of a player can be associated with the gameplay either before gameplay A casino incentivizes players to use such player tracking systems by D & D Gaming Patents Inc Methods and apparatus for playing casino card games.


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Identification of a player can be associated with the gameplay either before gameplay A casino incentivizes players to use such player tracking systems by D & D Gaming Patents Inc Methods and apparatus for playing casino card games.


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Referring to FIGS. Although players frequently leave their player tracking cards in a game, they almost never leave a game that has credits on the meter; players either spend all the credits or cash out the credits. A wager may be placed by pushing one or more of the game buttons 32 , which may be reflected on the bet meter Each time the button 32 is depressed an additional single credit transfers to the bet meter 28 up to a maximum bet that can be placed on a single play of the electronic gaming device The gaming session may be initiated by pulling the gaming handle 12 or depressing the spin button If the gaming session does not result in any winning combination, the process of placing a wager may be repeated by the player. During typical play on a gaming device 10 , a player plays a game by placing a wager and then initiating a gaming session. The bet meter 28 may indicate the amount of credits to be wagered on a particular game. In other embodiments, gameplay credit that accumulated during a time period when no player was identified as the generator of the gameplay is credited to a later-identified player. The gaming device 10 may also include one or more speakers 26 to transmit auditory information or sounds to the player. In conventional player tracking systems, the player may take his or her card to a special desk in the casino where a casino employee scans the card to determine how many accrued points are in the player's account. Briefly summarizing such a system, a player registers with the casino prior to commencing gaming. In embodiments where the gaming display 20 is a video monitor, the information indicated on the credit meters may be shown on the gaming display itself 20 FIG. Player tracking systems allow game owners, for example, casinos, to gather data about players using their systems. To induce the player to use the card and be an identified player, the casino may award each player points proportional to the money or credits wagered by the player. For example, the microprocessor 40 may be responsible for running the base game of the gaming device and executing instructions received over the network 50 from a bonus server or player tracking server. In other words, if a player is identified at any time during a gaming session, all the gameplay credit for that session is attributed to the identified player. That is, each symbol position on the screen is independent of every other position during the gaming sessions. Typical player tracking systems use a player identification card, such as a magnetic swipe card to identify the player. Thus, although the spinning-reel gaming device 10 A has mechanical based spinning reels 22 A, the movement of the reels themselves is electronically controlled to spin and stop. Player tracking systems using player tracking cards and card readers 46 are known in the art. During game play, the spinning reels 22 A may be controlled by stepper motors not shown under the direction of the microprocessor 40 FIG. Typically, casino employees will remove the cards from games that are not being played. Typically, spinning-reel gaming machines 10 A have three to five spinning reels 22 A. Additionally, this application is related to U. The points may be displayed on the secondary display 25 or using other methods. Thus, for each game, the player transfers the amount that he or she wants to wager from the credit meter 27 to the bet meter In some embodiments, various other meters may be present, such as meters reflecting amounts won, amounts paid, or the like. Players typically accrue points at a rate related to the amount wagered, although other factors may cause the casino to award the player various amounts. For example, some of the game buttons 32 may cause the gaming device 10 to bet a credit to be wagered during the next game, change the number of lines being played on a multi-line game, cash out the credits remaining on the gaming device as indicated on the credit meter 27 , or request assistance from casino personnel, such as by lighting the candle In addition, the player interface panel 30 may include one or more game actuating buttons The game actuating buttons 33 may initiate a game with a pre-specified amount of credits. The player may initially insert monetary bills or previously printed tickets with a credit value into the bill acceptor The credit meter 27 displays the numeric credit value of the money inserted dependent on the denomination of the gaming device For gaming devices 10 that support multiple denominations, the credit meter 27 will reflect the amount of credits relative to the denomination selected. The player account may include the player's name and mailing address and other information of interest to the casino in connection with marketing efforts. The auditory information may include specific sounds associated with particular events that occur during game play on the gaming device For example, a particularly festive sound may be played during a large win or when a bonus is triggered. Each of the spinning reels 22 A has multiple symbols 23 A that may be separated by blank areas on the spinning reels 22 A, although the presence of blank areas typically depends on the number of reels 22 A present in the gaming device 10 A and the number of different symbols 23 A that may appear on the spinning reels 22 A. The base portion 13 may include a lighted panel 14 , a coin return not shown , and a gaming handle 12 operable on a partially rotating pivot joint The game handle 12 is traditionally included on mechanical spinning-reel games, where the handle may be pulled toward a player to initiate the spinning of reels 22 after placement of a wager. The microprocessor 40 may be coupled to a machine communication interface MCI 42 that connects the gaming device 10 to a gaming network The MCI 42 may be coupled to the microprocessor 40 through a serial connection, a parallel connection, an optical connection, or in some cases a wireless connection. This mapping allows the gaming device 10 A to establish greater awards and bonuses available to the player because of the increased number of possible combinations afforded by the virtual reel strips. Reissuing cards to players that left them in the player tracking system is expensive and time consuming for the casinos, as well as frustrating for the players. The present invention relates to reward systems, and, more particularly, to a system for attributing gameplay activity credit to a player. The gaming device 10 may further include a secondary display The secondary display 25 may show ancillary information to the player. It is usually preferable that the video display 20 B be a touchscreen to accept player input. Although the spinning reels 22 A of various games 10 A may have various numbers of stops, many conventional spinning-reel gaming devices 10 A have reels 22 A with twenty two stops. Although embodiments of the invention will work with all of the gaming types mentioned, for ease of illustration the present embodiments will be described in reference to the electronic gaming machine 10 shown in FIGS.

Effective date : Embodiments of the present invention are directed to properly and accurately attributing gameplay to a player. The gaming cabinet 15 may also include a credit meter 27 and a coin-in or bet meter The credit meter 27 may indicate the total number of credits remaining on the read article device 10 that are eligible to be wagered.

Other gaming devices may include computer-based gaming machines, wireless gaming devices, multi-player gaming stations, modified personal electronic gaming devices such as cell phonespersonal computers, server-based gaming terminals, and other similar devices.

Although FIG. In some player tracking systems, the player may use the secondary display 25 to access their player tracking account, such as to check a total number click the following article points, redeem points for various services, make changes to their account, or download promotional credits to the gaming device In other embodiments, the identification device 46 may read other identifying cards such as driver licenses, credit cards, go here. For example, some video slot games 10 B spin reels for each individual symbol position or stop that appears on the video display 20 B.

Embodiments of the invention use this human behavior to help attribute gameplay to the proper player. The gaming device 10 includes a cabinet 15 housing components to operate the gaming device The cabinet 15 may include a gaming display 20a base portion 13a top box 18and a player interface panel The gaming display 20 may include mechanical spinning reels FIG.

If instead a winning combination win appears on the display 20the award corresponding to the winning combination is immediately applied to the credit meter For example, if the gaming device 10 is a slot machine, a winning combination of symbols 23 may land on a played payline on reels If any bonus games are initiated, the gaming device 10 may enter into a bonus mode or simply award the player with a bonus amount of credits that are applied to the credit meter Referring to FIG.

In some embodiments, the credit meter 27 may reflect a monetary unit, such as dollars. In these types of games, very large numbers of pay lines or multiple super scatter pays can be utilized since similar symbols could appear at every symbol position on the video display 20 B.

Embodiments of the invention address this and other problems in the prior art. For example, the secondary display 25 may show player tracking information, secondary bonus information, advertisements, or player selectable game options.

The casino issues a unique player-tracking card to the player and opens a corresponding player account that is stored on a server or host computer, described below with reference to FIG.

Gameplay between the time the card is inserted and removed is credited to the player in the player tracking system. Some embodiments use various gathered data and metrics to accurately determine the proper player to attribute.

The identification device 46 may instead, or additionally, identify players through other methods.

In a server-based gaming setup, the microprocessor 40 may act as a terminal to execute instructions from a remote server that is running game play on the gaming device. Problems arise because many players forget to retrieve their cards from the player tracking system after they are finished playing the game.

A number of symbols 23 A appear on each of the virtual spinning reels 22 B. The gaming device 10 may include memory 41 MEMsuch as a random access memory RAMcoupled to the microprocessor 40 and which can be used to store gaming information, such as storing total coin-in statistics about a present or past gaming session, which can be communicated to a remote server or database through the MCI The MCI 42 may also facilitate communication between the network 50 and the secondary display 25 or a player tracking unit 45 housed in the gaming cabinet The player tracking unit 45 may include an identification device 46 and one or more buttons 47 associated with the player tracking unit The identification device 46 serves to identify a player, by, for example, reading a casino inc gameplay device, such as a player tracking card 66 that is issued by the casino to individual players who choose sands casino membership macau have such a card.

The player interface panel casino inc gameplay may further include a bill acceptor 37 and a ticket printer The bill acceptor 37 may accept and validate paper money or previously casino inc gameplay tickets with a credit balance. Because the display 20 A casino inc gameplay cannot be physically modified, some spinning reel slot machines 10 A include an electronic display screen in the top box 18 FIG.

The new player may place the former player's card on top of the machine, give it to a casino employee, or simply throw the card away. The gaming device 10 includes a microprocessor 40 that controls operation of the gaming device If the gaming device 10 is a standalone gaming device, the microprocessor 40 may control virtually all of the operations of the gaming devices and attached equipment, such as operating game logic stored in memory not shown as firmware, controlling the display 20 to represent the outcome of a game, communicate with the other peripheral devices such as the bill acceptor 37and orchestrating the lighting and sound emanating from the gaming device In other embodiments where the gaming device 10 is coupled to a network 50as described below, the microprocessor 40 may have different tasks depending on the setup and function of the gaming device.

Identification of a player can be associated with the gameplay either before gameplay begins, during the gameplay itself, or after the gameplay ends.

Prior to playing one of the gaming devices in the casino, the player inserts the player tracking card into the identification device 46 thus permitting the casino to track player activity, such as amounts wagered, credits won, and rate of play. The player may redeem points for selected merchandise, meals in casino restaurants, or the like, which each have assigned point values.

On the other hand, other video slot games 10 B more closely resemble the mechanical spinning reel games where symbols that are vertically adjacent to each other are part of the same continuous virtual spinning reel 22 B.

The spinning reels 22 A may all stop at the same time or may individually stop one after another typically from left to right to build player anticipation. The top box 18 may include a lighted panel 17 , a video display such as an LCD monitor , a mechanical bonus device not shown , and a candle light indicator The player interface panel 30 may include various devices so that a player can interact with the gaming device The player interface panel 30 may include one or more game buttons 32 that can be actuated by the player to cause the gaming device 10 to perform a specific action. Provisional Patent application No.