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Paper Mario: The Thousand-Year Door Β· reviews Β· user reviews I get more coins. When I wear 2 of these badges, do I get even more money?
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Paper Mario: The Thousand-Year Door/Badges Money Money, 5, Pianta Parlorβ, Mario wins twice the amount of coins from battle as he usually does.
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Paper Mario: The Thousand-Year Door/Badges Money Money, 5, Pianta Parlorβ, Mario wins twice the amount of coins from battle as he usually does.
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For Paper Mario: The Thousand-Year Door on the GameCube, a GameFAQs Q&A question titled "Where can I find the money money badge?".
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In Paper Mario: The Thousand-Year Door, this badge can be traded at the Pianta Parlor for Piantas after getting the Platinum Card. It can also be dropped.
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For as fleshed-out as the Thousand-Year Door's battle system is, the total count is multiplied by the number of Money Money badges.
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In Paper Mario: The Thousand-Year Door, this badge can be traded at the Pianta Parlor for Piantas after getting the Platinum Card. It can also be dropped.
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In Paper Mario: The Thousand-Year Door, this badge can be traded at the Pianta Parlor for Piantas after getting the Platinum Card. It can also be dropped.
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For Paper Mario: The Thousand-Year Door on the GameCube, a GameFAQs Q&A question titled "Where can I find the money money badge?".
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This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Paper Mario RPG for GameCube. have one or two Sleep Stomp Badges equiped, a Charge Badge for Mario, in the First Chapter you can use a trick to make easy money. Paper Mario: The Thousand-Year Door Image.
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Changes Mario's clothes to Luigi's clothes. If not, his attack power goes down to 0. For 3 FP, Mario can use "Power Bounce", which lets him bounce on an enemy continuously until you miss an action command. This page was last edited on 24 February , at This page has been accessed 35, times. If you get a "First Strike" on a weak enemy who no longer gives you Star Points , you'll defeat it without entering a battle. The amount of damage Mario's Partner takes when he performs the action command while being attacked decreases by 1. For 2 FP, Mario can use "Sleep Stomp", which, in addition to causing damage, can put an enemy to sleep. Makes Mario damage proof when jumping on electrified enemies.{/INSERTKEYS}{/PARAGRAPH} The amount of damage Mario takes when he performs the action command while being attacked decreases by 1. When Mario's HP gets low and he's in "danger", he will only receive half as much damage as normal. Views Read Edit View history. When Mario's Partner's HP gets low and he's in "danger", he will only receive half as much damage as normal. For 2 FP, you'll be able to use "Multibounce", which lets you jump on all enemies in battle consecutively. From StrategyWiki, the video game walkthrough and strategy guide wiki. Mario's attack power will go up by 1 if he successfully uses the action command. Changes Mario's clothes into Wario's clothes. While combined with the L Emblem, it'll change Mario's clothes to Waluigi's clothes. When Mario's Partner has low HP and is in "danger", enemies will occasionally miss when attacking. {PARAGRAPH}{INSERTKEYS}Notes: Wearing more than one of the badges you've already obtained boosts your attack power, but costs more FP. Hidden category: Sub-pages. While combined with the W Emblem, it'll change Mario's clothes to Waluigi's clothes. Electrifies Mario, causing most enemies to take damage when they physically touch him. Navigation menu. Namespaces Page Discussion. For 2 FP, Mario can use "Shrink Stomp", which, in addition to causing damage, can shrink an enemy, lowering its attack power.